https://www.informalscience.org/participatory-model-integrating-cognitive-research-exhibits-children



Impact Evaluator for the Museum of Science, Boston, Discovery Center NSF Funded project, to oversee and assist in conducting formative and summative evaluation, 2007-2009

Professional evaluation services for Aga Khan Foundation Canada’s exhibition, Bridges that Unite, to form the foundation for measuring the impact of the traveling multi-media exhibition, 2007-2008

Invited participant to In Principle, In Practice: A Learning Innovation Initiative, which included a diverse group of professionals including prominent practitioners, managers, evaluators, researchers, and policy and grant makers who joined together to establish frameworks for practice based in research and shaped by the real-world needs and goals of museum education professionals


Audience-Based Performance Measures with Guelph Civic Museum, Wellington County Museum & Archives, Doon Heritage Village, & City of Waterloo Seagram Collection, 2002-2004
This project helped to give partners a better understanding of how to improve their exhibitions, special events, and programs, as well as build audience and greater self-reliance


Seattle Art Museum
Audience Development Project

A museum-wide strategy focusing on developing long-term relations with African Americans, Asian Americans, and other groups, in association with LORD Cultural Resources, 2001-2002. The project was intended to sustain and enhance museum efforts to promote ethnic diversity in all aspects of the museum.


Consultant with the Art Gallery of Nova Scotia for a Labels Project Evaluation Study, 1996

In association with LORD Cultural Resources:


Ontario Science Centre/Dupont Canada Inc.

Innovation Project prototype of a ‘Garage’ experience, 2002. The Garage (now Challenge Zone) is a team-based, collaborative, rapid prototyping challenge that aims to stretch or ignite the creativity of participants.


Research on 'Quality' in online experience for museum users, Canadian Heritage Information Network (CHIN) and Virtual Museum of Canada (VMC), 2002-2004.

The goal of this research project was to ensure consistency through the content and interface of the VMC. The research explored what impacts 'quality' in online museum projects and how to measure quality through an analysis of existing online museum products in the VMC portal.


Ontario Institute for Studies in Education/University of Toronto (OISE/UT) research project,

Developing and Evaluating 'Quality' On-line Visitor Experience. This research project also provided funding to help with front-end, formative, and summative evaluation for the Textile Museum of Canada & Gardiner Museum of Ceramic Art’s online exhibition, Cloth & Clay: Communicating Culture, 2001-2002


Coordinator of the Arts Forum

This position was intended to bring more of an Arts focus to undergraduate and graduate programs, the environment, and community partnerships at the Ontario Institute for Studies in Education/University of Toronto (OISE/UT), 2002-2004


Audience Development Strategy for The Canadian Stage Company (CanStage)

Focusing on a strategy to grow a loyal base and generate future audiences, 2002-2004.